The piece was created for the "Non Contagious Exhibition" in the former lepers-home in the Hansen House in Jerusalem, drawing inspiration from the many pealing walls found in the building. The piece contains three pealing ceramic receptacles as an allegory to the disease of leprosy: when the receptacles are filled with water they absorb some moisture, which creates cracks and peals in the paint and plaster layers around them. The pealing walls and cracked receptacles both poetically reference the former inhabitants of the building: like them, the paint of the walls – serving as skin – came apart and became deformed, mimicking the skin of the patients once dwelling inside those very walls for almost a hundred years.
The work was presented in Hansen House, Jerusalem, June '16.
"Faraday cage" is a simple device made of a conductive material and prevents penetration of electrical signals. "Faraday" is a desktop facility that uses this device's properties to block any kind of network reception from an electronic device placed inside of it. The purpose of the device is to generate a ritual of detachment from the mobile phone while having the awareness and true intentions of directing attention to those present - a sort of a visible equivalent of switching to Flight Mode. The device is made of gold-plated brass.
The work was presented in "DE-TECH" exhibition in Hansen House, Jerusalem, June '15.
Fountain of Life (2013)
"For with you is the fountain of life; in your light we see light" (Psalms, 36/10).
A type of a well of light, which creates in the observer the feeling of looking into the depths of the earth, under the old city. The well represents the undisputable bond between Jerusalem and the roots of the Jewish people: light and water, the sources of life, are both used as allegories for the Torah in the scriptures. All through history these scriptures have united and kept the Jewish people together. The light and water can be physically and metaphorically found in the foundations of Jerusalem, and they have made it the beating heart of the people who longed for the city for thousands of years.
The work was presented in "Light in Jerusalem" festival, June '13.
"Jakucha" is a hand-held parasol inspired by the element of layers in Ito Jakuchu's works which depict bird feathers and flower petals. "Jakucha" reflects a connection between the past and the present, between tradition and industry and between natural phenomena and commercial products: while the parasol is made out of traditional Japanese parasol materials – rice paper and wood – and created in a similar technique, it requires a complex three dimensional structure designed using advanced CAD tools. Its blossom-like look represents the way nature can be described and reconstructed artificially by mathematical equations. Furthermore, it points to how much knowledge and wisdom these organic forms hold within them and how much we can learn by observing them – Just as Ito Jakuchu seemed to believe and practice.
The work was shortlisted in Designboom's "Ito Jakuchu Inspired" competition, November '12.
In collaboration with designer Matan Shamir.
"Screen Agers" is an expression coined at the beginning of the twenty-first century in order to describe young people who spend the majority of their time in front of a variety of screens- if it be of a television or of a mobile phone. This phenomenon has had negative impact on children's health, their cultural and spiritual depth, as well as their social behavior.
The purpose of the "Forfera" project was to reintroduce children to the tangible experiences of playing in the real world. This will help them establish better social relationships, and develop a variety of other physical and mental skills. The "Forfera" business strategy combines two new innovative approaches in the field of games and toys: the first is to improve the accessibility of tangible, educational toys for children in a way that will make it easier for them to familiarize with the toys and to acquire them. The second is to bring together the designer and the child in the most direct way, without the mediation of a buyer or a marketer, in a responsible, safe environment.
The full research can be downloaded here (sorry, Hebrew only.)
97% Soap (2010)
In collaboration with designer Matan Shamir, as part of the "Keter Plastic" d-Vision internship.
During the last decade, the field of lighting had significantly changed by the development, progress and use of LED bulbs. The physical and mechanical properties of the LED bulbs opened a new world of possibilities, materials and technologies. The low temperature of the LED light enables the usage of materials with a lower melting point. The glycerin soap is a soft light scattering and a low melting temperature material. It has many advantages as a material for light fixtures; it's cheap, conveniently processed and is person and environmentally friendly. Additions of smell extracts and different pigments create a variety of fragrant and colorful lamps.
The work was exhibited in "Salon Satellite" ,Milan, April '10.
In collaboration with designer Itay Weingarten.
"Splendids!" (Nifla'ot) is a special mobile playground which travels around the country, reaching places that cannot afford to buy and build facilities for children. "Splendids!" was designed to be used by kids with their parents, in order to create interactions between them and strengthen their bond. It contains optical games, physical challenges, soft surfaces, creation areas and more.
Cold Fire (2008)
The work was designed and inspired by bonfire aesthetics. The appearance and the function both refer to a bonfire: in order to increase the intensity of the light one has to blow on it and "fan" it out. The light grows brighter with more wind exposure. After reaching its highest peak the light will slowly extinguish until the next blow – just like a real bonfire.
The work was presented in "Light in Jerusalem" festival, June '09.
Time has different effects on nature, and while it brings revival it also brings erosion. "Growth" flowerpot expresses them both: as time passes by and the plant grows inside the vessel, textures begin to appear over its silvered walls. These textures are achieved by graphically using anti-tarnishing material, which delays the oxidization of the silver. "Growth" utilizes this natural but often unwanted process and brings with it an aesthetic look and food for thought.
In collaboration with designer Itay Weingarten.
“Thirst” juicer is a new way of thinking of crystal usability, by unifying the prestige of crystals and the simplicity of oranges. Motivated by the urge to utilize the crystal's unique qualities for a new purpose of functionality and aesthetics, we tried to clarify the contrasts between the hard and the soft, between the human-made object and the natural creation. The “Thirst” juicer fits any jar and can be used to produce orange juice easily and with style.